internal virtual void AddText(System.String text)
{
if (inStyle)
return ;
if (inTitle)
title.Append(text);
else
{
AddToSummary(text);
if (!titleComplete && !(title.Length == 0))
{
// finished title
lock (this)
{
titleComplete = true; // tell waiting threads
System.Threading.Monitor.PulseAll(this);
}
}
}
length += text.Length;
pipeOut.Write(text);
afterSpace = false;
}