public static SetPosition ( Primitive shapeName, Primitive posX, Primitive posY, Primitive angle ) : void | ||
shapeName | Primitive | /// The shape to modify. /// |
posX | Primitive | /// X component shape centre. /// |
posY | Primitive | /// Y component shape centre. /// |
angle | Primitive | /// The angle of rotation in degrees. /// |
return | void |
public static void SetPosition(Primitive shapeName, Primitive posX, Primitive posY, Primitive angle)
{
_Engine.setPosition(shapeName, posX, posY, angle);
}