public HitInfo GetHitInfo(int index) { return hitList[index]; } public RenderElement TopMostElement
static void SetEventOrigin(UIEventArgs e, HitChain hitChain) { int count = hitChain.Count; if (count > 0) { var hitInfo = hitChain.GetHitInfo(count - 1); e.ExactHitObject = hitInfo.hitElement; } }