LaunchServer.ServerWrapper.GetServerMemory C# (CSharp) Method

GetServerMemory() private method

private GetServerMemory ( ) : string
return string
        internal string GetServerMemory()
        {
            ServerProcess.Refresh();
            return ServerProcess.WorkingSet64.ToString();
        }

Usage Example

Example #1
0
        private bool ProcessInput(string data)
        {
            // FFArguments
            string[] args = data.Substring(2).Split('\t');
            switch (data.Substring(0, 2))
            {
            case "00":                                                         // Authenticate
                AuthenticatedClient = (data.Substring(2).Equals(Settings.Get("MgmtPassword", "89vuhir9gvhur43u9vhiru09c9icv23ri9dfvoui34t8rgfhukq4r8")));
                SendClientData("00" + ((AuthenticatedClient) ? "OK" : "BAD")); // 00OK/00BAD
                break;

            case "01":     // Shut down gracefully
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                Wrapper.Stop(true);
                Thread.Sleep(10000);
                Environment.Exit(0);
                break;

            case "02":     // Restart gracefully.
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                Wrapper.Stop(false);
                break;

            case "03":     // Set server config value X to Y
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                Wrapper.SetConfig(args[0], args[1]);
                break;

            case "04":     // Get server config value X
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                string val = Wrapper.GetConfig(args[0]);
                SendClientData("04" + val);
                break;

            case "05":     // Get/Set wrapper settings.
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                if (args.Length == 2)
                {
                    Settings.Set(args[0], args[1]);
                }
                else
                {
                    string valu = Settings.Get(args[0], "");
                    SendClientData("05" + valu);
                }
                break;

            case "06":     // Get Memory Usage
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                SendClientData("06" + Wrapper.GetServerMemory());
                break;

            case "07":     // Restart wrapper
                Wrapper.Stop(true);
                Listener.Stop();
                // fffffffffff
                if (Environment.OSVersion.Platform == PlatformID.Win32NT)
                {
                    Process.Start("LaunchServer.exe");
                }
                else
                {
                    Process.Start("mono", "LaunchServer.exe");
                }
                return(false);

            case "08":     // Raw server command
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                Wrapper.SendCommand(data.Substring(2));
                return(true);

            case "09":     // Combined stats ( # dweebs, memory usage)
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                SendClientData("09" + Wrapper.CurrentPlayers.Count.ToString() + "\t" + Wrapper.GetServerMemory().ToString());
                return(true);

            default:
                if (!AuthenticatedClient)
                {
                    return(true);
                }
                Wrapper.SendCommand(data);
                break;
            }
            return(true);
        }