LKCamelot.model.PlayerHandler.removePlayerClient C# (CSharp) Method

removePlayerClient() public method

public removePlayerClient ( IOClient client ) : void
client LKCamelot.io.IOClient
return void
        public void removePlayerClient(IOClient client)
        {
            Player cli;
              //      add.TryRemove(client, out cli);
            if (client.player != null)
                World.SendToAll(new QueDele(client.player.Map, new DeleteObject(client.player.Serial).Compile()));

            Console.WriteLine("Players Online: " + add.Count);
        }