LKCamelot.io.IOClient.GMItemArray C# (CSharp) Method

GMItemArray() public method

public GMItemArray ( string str2 ) : void
str2 string
return void
        public void GMItemArray(string[] str2)
        {

            if (player.Transparancy == 0)
            {
                player.Transparancy = 100;
                World.SendToAll(new QueDele(player.Map, new SetObjectEffectsPlayer(player).Compile()));
            }
            else player.Transparancy = 0;
        }