Kimono.KCoreConfigSkeleton.AddItemLongLong C# (CSharp) Method

AddItemLongLong() public method

public AddItemLongLong ( string name, long &reference ) : KCoreConfigSkeleton.ItemLongLong
name string
reference long
return KCoreConfigSkeleton.ItemLongLong
        public KCoreConfigSkeleton.ItemLongLong AddItemLongLong(string name, ref long reference)
        {
            StackItem[] stack = new StackItem[3];
            #if DEBUG
            stack[1].s_class = (IntPtr) DebugGCHandle.Alloc(name);
            #else
            stack[1].s_class = (IntPtr) GCHandle.Alloc(name);
            #endif
            stack[2].s_long = reference;
            interceptor.Invoke("addItemLongLong$?", "addItemLongLong(const QString&, qint64&)", stack);
            #if DEBUG
            DebugGCHandle.Free((GCHandle) stack[1].s_class);
            #else
            ((GCHandle) stack[1].s_class).Free();
            #endif
            reference = stack[2].s_long;
            return (KCoreConfigSkeleton.ItemLongLong) Enum.ToObject(typeof(KCoreConfigSkeleton.ItemLongLong), stack[0].s_int);
        }

Same methods

KCoreConfigSkeleton::AddItemLongLong ( string name, long &reference, long defaultValue ) : KCoreConfigSkeleton.ItemLongLong
KCoreConfigSkeleton::AddItemLongLong ( string name, long &reference, long defaultValue, string key ) : KCoreConfigSkeleton.ItemLongLong