Jurassic.Compiler.Scope.GetDeclaredVariable C# (CSharp) Method

GetDeclaredVariable() private method

Gets the index of the given variable.
private GetDeclaredVariable ( string variableName ) : DeclaredVariable
variableName string The name of the variable.
return DeclaredVariable
        internal DeclaredVariable GetDeclaredVariable(string variableName)
        {
            if (variableName == null)
                throw new ArgumentNullException("variableName");
            DeclaredVariable variable;
            if (this.variables.TryGetValue(variableName, out variable) == false)
                return null;
            return variable;
        }

Usage Example

Example #1
0
        /// <summary>
        /// Finds variables that were assigned to and determines their types.
        /// </summary>
        /// <param name="root"> The root of the abstract syntax tree to search. </param>
        /// <param name="variableTypes"> A dictionary containing the variables that were assigned to. </param>
        private Dictionary <Scope.DeclaredVariable, InferredTypeInfo> FindTypedVariables()
        {
            var result = new Dictionary <Scope.DeclaredVariable, InferredTypeInfo>();

            // Special case for the common case of an incrementing or decrementing loop variable.
            // The loop must be one of the following forms:
            //     for (var i = <int>; i < <int>; i ++)
            //     for (var i = <int>; i < <int>; ++ i)
            //     for (var i = <int>; i > <int>; i --)
            //     for (var i = <int>; i > <int>; -- i)
            //     for (i = <int>; i < <int>; i ++)
            //     for (i = <int>; i < <int>; ++ i)
            //     for (i = <int>; i > <int>; i --)
            //     for (i = <int>; i > <int>; -- i)
            Scope  loopVariableScope = null;
            string loopVariableName  = null;

            // First, check the init statement.
            bool initIsOkay = false;

            if (this.InitVarStatement != null &&
                this.InitVarStatement.Declarations.Count == 1 &&
                this.InitVarStatement.Declarations[0].InitExpression != null &&
                this.InitVarStatement.Declarations[0].InitExpression.ResultType == PrimitiveType.Int32)
            {
                // for (var i = <int>; ?; ?)
                loopVariableScope = this.InitVarStatement.Scope;
                loopVariableName  = this.InitVarStatement.Declarations[0].VariableName;
                initIsOkay        = loopVariableScope is DeclarativeScope && loopVariableScope.HasDeclaredVariable(loopVariableName) == true;
            }
            else if (this.InitExpression != null &&
                     this.InitExpression is AssignmentExpression &&
                     ((AssignmentExpression)this.InitExpression).ResultType == PrimitiveType.Int32 &&
                     ((AssignmentExpression)this.InitExpression).Target is NameExpression)
            {
                // for (i = <int>; ?; ?)
                loopVariableScope = ((NameExpression)((AssignmentExpression)this.InitExpression).Target).Scope;
                loopVariableName  = ((NameExpression)((AssignmentExpression)this.InitExpression).Target).Name;
                initIsOkay        = loopVariableScope is DeclarativeScope && loopVariableScope.HasDeclaredVariable(loopVariableName) == true;
            }

            // Next, check the condition expression.
            bool conditionAndInitIsOkay = false;
            bool lessThan = true;

            if (initIsOkay == true &&
                this.ConditionStatement != null &&
                this.Condition is BinaryExpression &&
                (((BinaryExpression)this.Condition).OperatorType == OperatorType.LessThan ||
                 ((BinaryExpression)this.Condition).OperatorType == OperatorType.GreaterThan) &&
                ((BinaryExpression)this.Condition).Left is NameExpression &&
                ((NameExpression)((BinaryExpression)this.Condition).Left).Name == loopVariableName &&
                ((BinaryExpression)this.Condition).Right.ResultType == PrimitiveType.Int32)
            {
                // for (?; i < <int>; ?)
                // for (?; i > <int>; ?)
                lessThan = ((BinaryExpression)this.Condition).OperatorType == OperatorType.LessThan;
                conditionAndInitIsOkay = true;
            }

            // Next, check the increment expression.
            bool everythingIsOkay = false;

            if (conditionAndInitIsOkay == true)
            {
                if (lessThan == true &&
                    this.IncrementStatement != null &&
                    this.Increment is AssignmentExpression &&
                    (((AssignmentExpression)this.Increment).OperatorType == OperatorType.PostIncrement ||
                     ((AssignmentExpression)this.Increment).OperatorType == OperatorType.PreIncrement) &&
                    ((NameExpression)((AssignmentExpression)this.Increment).Target).Name == loopVariableName)
                {
                    // for (?; i < <int>; i ++)
                    // for (?; i < <int>; ++ i)
                    everythingIsOkay = true;
                }
                else if (lessThan == false &&
                         this.IncrementStatement != null &&
                         this.Increment is AssignmentExpression &&
                         (((AssignmentExpression)this.Increment).OperatorType == OperatorType.PostDecrement ||
                          ((AssignmentExpression)this.Increment).OperatorType == OperatorType.PreDecrement) &&
                         ((NameExpression)((AssignmentExpression)this.Increment).Target).Name == loopVariableName)
                {
                    // for (?; i > <int>; i --)
                    // for (?; i > <int>; -- i)
                    everythingIsOkay = true;
                }
            }

            bool continueEncountered = false;

            if (everythingIsOkay == true)
            {
                // The loop variable can be optimized to an integer.
                var variable = loopVariableScope.GetDeclaredVariable(loopVariableName);
                if (variable != null)
                {
                    result.Add(variable, new InferredTypeInfo()
                    {
                        Type = PrimitiveType.Int32, Conditional = false
                    });
                }
                FindTypedVariables(this.Body, result, conditional: false, continueEncountered: ref continueEncountered);
            }
            else
            {
                // Unoptimized.
                FindTypedVariables(this, result, conditional: false, continueEncountered: ref continueEncountered);
            }

            return(result);
        }