public override void LoadInt32(int value)
{
if (value >= -1 && value <= 8)
{
// ldc.i4.m1 = 15
// ldc.i4.0 = 16
// ldc.i4.1 = 17
// ldc.i4.2 = 18
// ldc.i4.3 = 19
// ldc.i4.4 = 1A
// ldc.i4.5 = 1B
// ldc.i4.6 = 1C
// ldc.i4.7 = 1D
// ldc.i4.8 = 1E
Emit1ByteOpCode((byte)(0x16 + value), 0, 1);
}
else if (value >= -128 && value <= 127)
{
// ldc.i4.s value = 1F <unsigned int8>
Emit1ByteOpCodeInt8(0x1F, 0, 1, value);
}
else
{
// ldc.i4 value = 20 <int32>
Emit1ByteOpCodeInt32(0x20, 0, 1, value);
}
// The instruction pushes a value onto the stack.
PushStackOperand(VESType.Int32);
}