JBooth.VertexPainterPro.PaintJob.GetNormal C# (CSharp) Method

GetNormal() public method

public GetNormal ( int i ) : Vector3
i int
return UnityEngine.Vector3
        public Vector3 GetNormal(int i)
        {
            if (stream.normals != null && stream.normals.Length == verts.Length)
            return stream.normals[i];
             return normals[i];
        }