Isosurface.Camera.UpdateViewMatrix C# (CSharp) Method

UpdateViewMatrix() public method

public UpdateViewMatrix ( ) : void
return void
        public void UpdateViewMatrix()
        {
            Rotation = Matrix.CreateRotationX(RotationY) * Matrix.CreateRotationY(RotationX);

            Vector3 cameraRotatedTarget = Vector3.Transform(Vector3.Forward, Rotation);
            Vector3 cameraFinalTarget = Position + cameraRotatedTarget;

            Vector3 cameraOriginalUpVector = new Vector3(0, 1, 0);
            Vector3 cameraRotatedUpVector = Vector3.Transform(cameraOriginalUpVector, Rotation);

            View = Matrix.CreateLookAt(Position, cameraFinalTarget, cameraRotatedUpVector);
            Frustrum = new BoundingFrustum(View * Projection);
        }