private void EmitBlockMappingKey() {
WriteIndent();
if (CheckSimpleKey()) {
_states.Push(EmitterState.BLOCK_MAPPING_SIMPLE_VALUE);
EmitNode(false, false, true, true);
} else {
WriteIndicator("?", true, false, true);
_states.Push(EmitterState.BLOCK_MAPPING_VALUE);
EmitNode(false, false, true, false);
}
}