protected IsInputKey ( Keys keyData ) : bool | ||
keyData | Keys |
/// One of the |
return | bool |
protected override bool IsInputKey(Keys keyData)
{
bool result;
if ((keyData & Keys.Right) == Keys.Right | (keyData & Keys.Left) == Keys.Left | (keyData & Keys.Up) == Keys.Up | (keyData & Keys.Down) == Keys.Down)
{
result = true;
}
else
{
result = base.IsInputKey(keyData);
}
return result;
}