HeapShot.Reader.ObjectMapReader.ReadLogFileChunk_Type C# (CSharp) Method

ReadLogFileChunk_Type() private method

private ReadLogFileChunk_Type ( MetadataEvent t ) : void
t MonoDevelop.Profiler.MetadataEvent
return void
        private void ReadLogFileChunk_Type(MetadataEvent t)
        {
            if (t.MType != MetadataEvent.MetaDataType.Class)
                return;

            TypeInfo ti = new TypeInfo ();
            ti.Code = t.Pointer + currentPtrBase;
            ti.Name = t.Name;
            ti.FieldsIndex = currentData.FieldCodes.Count;

            int nf = 0;
            /*			uint fcode;
            while ((fcode = reader.ReadUInt32 ()) != 0) {
                fieldCodes.Add (fcode);
                fieldNamesList.Add (reader.ReadString ());
                nf++;
            }*/
            ti.FieldsCount = nf;
            currentData.TypesList.Add (ti);
        }