HappyFunTimes.HFTSocket.OnOpen C# (CSharp) Method

OnOpen() protected method

protected OnOpen ( ) : void
return void
        protected override void OnOpen()
        {
            log_.Info("open");
            try
            {
                HFTGameManager.GetInstance().AddPlayer(this);
            }
            catch (System.Exception ex)
            {
                log_.Error(ex.StackTrace);
            }
        }