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Gvr
Internal
GvrDevice
SetUnityVersion
Gvr.Internal.GvrDevice.SetUnityVersion C# (CSharp) Method
GvrDevice Class Documentation
Show file
Open project: omgwtfgames/unity-cardboard-photosphere
SetUnityVersion()
private
method
private
SetUnityVersion
(
byte
version_str
,
int
version_length
) :
void
version_str
byte
version_length
int
return
void
private static extern void SetUnityVersion(byte[] version_str, int version_length);
GvrDevice
EnableDistortionCorrection
EnableElectronicDisplayStabilization
ExtractMatrix
GetEventFlags
GetHeadPose
GetProfile
GetViewParameters
Init
OnApplicationQuit
OnPause
Pause
PostRender
ProcessEvents
Recenter
ResetHeadTracker
Resume
SetDefaultDeviceProfile
SetDefaultProfile
SetDistortionCorrectionEnabled
SetElectronicDisplayStabilizationEnabled
SetNeckModelFactor
SetNeckModelScale
SetTextureId
SetUnityVersion
Start
Stop
UpdateProfile
UpdateScreenData
UpdateState
UpdateView