private void ChangeSpeed(SvData data)
{
try
{
var dock = this.Docks[int.Parse(data.Request["api_ndock_id"])];
var ship = dock.Ship;
dock.Finish();
ship.Repair();
var fleet = this.homeport.Organization.GetFleet(ship.Id);
if (fleet != null) fleet.State.Update();
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine("高速修復材の解析に失敗しました: {0}", ex);
}
}