/// <summary>
/// clear Pool
/// </summary>
public static void PoolDispose()
{
#if POOL
if (_sharedInputSteam != null)
{
_sharedInputSteam.Dispose();
_sharedInputSteam = null;
}
if (_sharedOutSteam != null)
{
_sharedOutSteam.Dispose();
_sharedOutSteam = null;
}
#endif
}