Glare.Box4d.Overlaps C# (CSharp) Method

Overlaps() public method

Get whether this Box4d inclusively intersects with the Vector4d.
public Overlaps ( Vector4d point ) : bool
point Vector4d
return bool
        public bool Overlaps( Vector4d point)
        {
            return  point.X >= Min.X && point.X <= Max.X && point.Y >= Min.Y && point.Y <= Max.Y && point.Z >= Min.Z && point.Z <= Max.Z && point.W >= Min.W && point.W <= Max.W ;
        }