static public int Reset(IntPtr l)
{
try {
GameFramework.Skill.Trigers.PeriodicallyImpactTrigger self = (GameFramework.Skill.Trigers.PeriodicallyImpactTrigger)checkSelf(l);
self.Reset();
pushValue(l, true);
return(1);
}
catch (Exception e) {
return(error(l, e));
}
}