GameCore.NetWork.CNetTCPSocketConnect.__DestoryNetWorkThread C# (CSharp) Method

__DestoryNetWorkThread() private method

停止子线程
private __DestoryNetWorkThread ( ) : void
return void
        private void __DestoryNetWorkThread()
        {
            // 停止子线程
            if (null != m_ReceiveThread)
            {
                if (m_ReceiveThread.IsAlive)
                {
                    m_ReceiveThread.Abort();
                }
                m_ReceiveThread = null;
            }

            if (null != m_SendThread)
            {
                if (m_SendThread.IsAlive)
                {
                    m_SendThread.Abort();
                }
                m_SendThread = null;
            }
        }