GameBase.Network.Internal.RoleData_Friend.GetBuffer C# (CSharp) Method

GetBuffer() public method

public GetBuffer ( ) : byte[]
return byte[]
        public byte[] GetBuffer()
        {
            PacketOut outpack = new PacketOut();
            outpack.WriteInt32(id);
            outpack.WriteByte(friendtype);
            outpack.WriteUInt32(friendid);
            outpack.WriteString(friendname);
            return outpack.GetBuffer();
        }