GPUGraph.ParamNode_Float.GetObjectData C# (CSharp) Method

GetObjectData() public method

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
return void
        public override void GetObjectData(SerializationInfo info, StreamingContext context)
        {
            base.GetObjectData(info, context);

            info.AddValue("VarName", Param.Name);
            info.AddValue("DefaultVal", Param.DefaultValue);
            info.AddValue("IsSlider", Param.IsSlider);
            if (Param.IsSlider)
            {
                info.AddValue("SliderMin", Param.SliderMin);
                info.AddValue("SliderMax", Param.SliderMax);
            }
        }