GLSharp.Universe.Node.Node C# (CSharp) Method

Node() public method

public Node ( ) : System
return System
        public Node()
        {
            this._needWordUpdate = true;

            this._localRotationMatrix = Matrix4X4.Identity.Clone();
            this._localScaleMatrix = Matrix4X4.Identity.Clone();
            this._localTranslationMatrix = Matrix4X4.Identity.Clone();
            this._localTransformMatrix = Matrix4X4.Identity.Clone();
            this._worldTransformation = new Matrix4X4(null);

            this.LocalTranslation = new Vector3(null);
            this.LocalScale = new Vector3(null);
            this.LocalRotation = new Vector3(null);

            this.Pivot = new Vector3(null);
        }