public override void Calculate(SlotTypes slotType)
{
int iPrvs = IndParam.CheckParam[0].Checked ? 1 : 0;
// Calculation
int iStepBack = (IndParam.ListParam[0].Text == "There is a NR4 formation" ? 3 : 6);
int iFirstBar = iStepBack + iPrvs;
double[] adNR = new double[Bars];
double[] adRange = new double[Bars];
for (int iBar = 0; iBar < Bars; iBar++)
{
adRange[iBar] = High[iBar] - Low[iBar];
adNR[iBar] = 0;
}
// Calculation of the logic
for (int iBar = iFirstBar; iBar < Bars; iBar++)
{
bool bNarrowRange = true;
for (int i = 1; i <= iStepBack; i++)
if (adRange[iBar - i - iPrvs] <= adRange[iBar - iPrvs])
{
bNarrowRange = false;
break;
}
if (bNarrowRange) adNR[iBar] = 1;
}
// Saving the components
Component = new IndicatorComp[3];
Component[0] = new IndicatorComp();
Component[0].CompName = "Bar Range";
Component[0].DataType = IndComponentType.IndicatorValue;
Component[0].ChartType = IndChartType.Histogram;
Component[0].FirstBar = iFirstBar;
Component[0].Value = new double[Bars];
for (int i = 0; i < Bars; i++)
Component[0].Value[i] = (double)Math.Round(adRange[i] / Point);
Component[1] = new IndicatorComp();
Component[1].CompName = "Allow long entry";
Component[1].DataType = IndComponentType.AllowOpenLong;
Component[1].ChartType = IndChartType.NoChart;
Component[1].FirstBar = iFirstBar;
Component[1].Value = adNR;
Component[2] = new IndicatorComp();
Component[2].CompName = "Allow short entry";
Component[2].DataType = IndComponentType.AllowOpenShort;
Component[2].ChartType = IndChartType.NoChart;
Component[2].FirstBar = iFirstBar;
Component[2].Value = adNR;
return;
}