FlatRedBall.Glue.ProjectManager.FindGameClass C# (CSharp) Method

FindGameClass() static private method

static private FindGameClass ( ProjectBase projectBase ) : string
projectBase ProjectBase
return string
        internal static string FindGameClass(ProjectBase projectBase)
        {
            foreach (var bi in projectBase.EvaluatedItems)
            {
                if (bi.ItemType == "Compile" && bi.UnevaluatedInclude.EndsWith(".cs") && !bi.UnevaluatedInclude.EndsWith("Generated.cs") &&
                        !bi.UnevaluatedInclude.StartsWith("Entities\\") &&
                            !bi.UnevaluatedInclude.StartsWith("Screens\\")


                    )
                {
                    if (FileManager.FileExists(bi.UnevaluatedInclude))
                    {

                        if ((CodeParser.InheritsFrom(bi.UnevaluatedInclude, "Game") ||
                        CodeParser.InheritsFrom(bi.UnevaluatedInclude, "Microsoft.Xna.Framework.Game")))
                        {
                            return bi.UnevaluatedInclude;
                        }

                        if (GlueProjectSave != null &&
                            !string.IsNullOrEmpty(GlueProjectSave.CustomGameClass) &&
                            CodeParser.InheritsFrom(bi.UnevaluatedInclude, GlueProjectSave.CustomGameClass))
                        {
                            return bi.UnevaluatedInclude;
                        }
                    }
                }
            }

            return null;
        }

Same methods

ProjectManager::FindGameClass ( ) : void