static int PlayOneShotSound(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.GRoot), typeof(UnityEngine.AudioClip)))
{
FairyGUI.GRoot obj = (FairyGUI.GRoot)ToLua.ToObject(L, 1);
UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.ToObject(L, 2);
obj.PlayOneShotSound(arg0);
return(0);
}
else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.GRoot), typeof(UnityEngine.AudioClip), typeof(float)))
{
FairyGUI.GRoot obj = (FairyGUI.GRoot)ToLua.ToObject(L, 1);
UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.ToObject(L, 2);
float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
obj.PlayOneShotSound(arg0, arg1);
return(0);
}
else
{
return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.GRoot.PlayOneShotSound"));
}
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}