FairyGUI.GProgressBar.Update C# (CSharp) Method

Update() public method

public Update ( float newValue ) : void
newValue float
return void
        public void Update(float newValue)
        {
            float percent = Math.Min(newValue / _max, 1);
            if (_titleObject != null)
            {
                switch (_titleType)
                {
                    case ProgressTitleType.Percent:
                        _titleObject.text = Mathf.RoundToInt(percent * 100) + "%";
                        break;

                    case ProgressTitleType.ValueAndMax:
                        _titleObject.text = Mathf.RoundToInt(newValue) + "/" + Mathf.RoundToInt(max);
                        break;

                    case ProgressTitleType.Value:
                        _titleObject.text = "" + Mathf.RoundToInt(newValue);
                        break;

                    case ProgressTitleType.Max:
                        _titleObject.text = "" + Mathf.RoundToInt(_max);
                        break;
                }
            }

            float fullWidth = this.width - _barMaxWidthDelta;
            float fullHeight = this.height - _barMaxHeightDelta;
            if (!_reverse)
            {
                if (_barObjectH != null)
                {
                    if ((_barObjectH is GImage) && ((GImage)_barObjectH).fillMethod != FillMethod.None)
                        ((GImage)_barObjectH).fillAmount = percent;
                    else if ((_barObjectH is GLoader) && ((GLoader)_barObjectH).fillMethod != FillMethod.None)
                        ((GLoader)_barObjectH).fillAmount = percent;
                    else
                        _barObjectH.width = Mathf.RoundToInt(fullWidth * percent);
                }
                if (_barObjectV != null)
                {
                    if ((_barObjectV is GImage) && ((GImage)_barObjectV).fillMethod != FillMethod.None)
                        ((GImage)_barObjectV).fillAmount = percent;
                    else if ((_barObjectV is GLoader) && ((GLoader)_barObjectV).fillMethod != FillMethod.None)
                        ((GLoader)_barObjectV).fillAmount = percent;
                    else
                        _barObjectV.height = Mathf.RoundToInt(fullHeight * percent);
                }
            }
            else
            {
                if (_barObjectH != null)
                {
                    if ((_barObjectH is GImage) && ((GImage)_barObjectH).fillMethod != FillMethod.None)
                        ((GImage)_barObjectH).fillAmount = 1 - percent;
                    else if ((_barObjectH is GLoader) && ((GLoader)_barObjectH).fillMethod != FillMethod.None)
                        ((GLoader)_barObjectH).fillAmount = 1 - percent;
                    else
                    {
                        _barObjectH.width = Mathf.RoundToInt(fullWidth * percent);
                        _barObjectH.x = _barStartX + (fullWidth - _barObjectH.width);
                    }
                }
                if (_barObjectV != null)
                {
                    if ((_barObjectV is GImage) && ((GImage)_barObjectV).fillMethod != FillMethod.None)
                        ((GImage)_barObjectV).fillAmount = 1 - percent;
                    else if ((_barObjectV is GLoader) && ((GLoader)_barObjectV).fillMethod != FillMethod.None)
                        ((GLoader)_barObjectV).fillAmount = 1 - percent;
                    else
                    {
                        _barObjectV.height = Mathf.RoundToInt(fullHeight * percent);
                        _barObjectV.y = _barStartY + (fullHeight - _barObjectV.height);
                    }
                }
            }
            if (_aniObject != null)
                _aniObject.frame = Mathf.RoundToInt(percent * 100);

            this.InvalidateBatchingState();
        }

Usage Example

 static public int Update(IntPtr l)
 {
     try {
         FairyGUI.GProgressBar self = (FairyGUI.GProgressBar)checkSelf(l);
         System.Single         a1;
         checkType(l, 2, out a1);
         self.Update(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of FairyGUI.GProgressBar::Update