static int Set(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 2)
{
FairyGUI.EventListener obj = (FairyGUI.EventListener)ToLua.CheckObject <FairyGUI.EventListener>(L, 1);
FairyGUI.EventCallback1 arg0 = (FairyGUI.EventCallback1)ToLua.CheckDelegate <FairyGUI.EventCallback1>(L, 2);
obj.Set(arg0);
return(0);
}
else if (count == 3 && TypeChecker.CheckTypes <LuaInterface.LuaTable>(L, 3))
{
FairyGUI.EventListener obj = (FairyGUI.EventListener)ToLua.CheckObject <FairyGUI.EventListener>(L, 1);
LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
LuaTable arg1 = ToLua.ToLuaTable(L, 3);
obj.Set(arg0, arg1);
return(0);
}
else if (count == 3 && TypeChecker.CheckTypes <FairyGUI.GComponent>(L, 3))
{
FairyGUI.EventListener obj = (FairyGUI.EventListener)ToLua.CheckObject <FairyGUI.EventListener>(L, 1);
LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
FairyGUI.GComponent arg1 = (FairyGUI.GComponent)ToLua.ToObject(L, 3);
obj.Set(arg0, arg1);
return(0);
}
else
{
return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.EventListener.Set"));
}
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}