/// <summary>
/// 全チャネル停止する
/// </summary>
public void stop()
{
if (soundGroup != null)
{
if (channelGroup != null)
{
channelGroup.stop();
channelGroup.release();
//channelGroup = null;
channel[PlayerController.MainChannel] = null;
channel[PlayerController.SubChannel] = null;
}
soundGroup.stop();
soundGroup.release();
//soundGroup = null;
}
}