FBX.Scene.Nodes.Mesh.Mesh C# (CSharp) Method

Mesh() private method

private Mesh ( Scene _Owner, Node _Parent, System _Reader ) : System
_Owner Scene
_Parent Node
_Reader System
return System
        internal Mesh( Scene _Owner, Node _Parent, System.IO.BinaryReader _Reader )
            : base(_Owner, _Parent, _Reader)
        {
        }

Same methods

Mesh::Mesh ( Scene _Owner, int _ID, string _Name, Node _Parent, Matrix4x4 _Local2Parent ) : System