public WindowBox(Texture2D window, Vector2 position, Point size)
{
_windowSkin = window;
_borderLag = 12;
_topLeft = new Rectangle(0, 0, _borderLag, _borderLag);
_topRight = new Rectangle(13, 0, _borderLag, _borderLag);
_bottomLeft = new Rectangle(0, 13, _borderLag, _borderLag);
_bottomRight = new Rectangle(13, 13, _borderLag, _borderLag);
_top = new Rectangle(_borderLag, 0, 1, 10);
_back = new Rectangle(_borderLag, _borderLag, 1, 1);
_bottom = new Rectangle(_borderLag, 15, 1, 10);
_left = new Rectangle(0, _borderLag, 10, 1);
_right = new Rectangle(15, _borderLag, 10, 1);
_size = size;
_position = position;
}