Engine.Objects.Layer.Save C# (CSharp) Method

Save() public method

Writes data to the binary writer.
public Save ( BinaryWriter writer ) : void
writer System.IO.BinaryWriter BinaryWriter to use.
return void
        public void Save(BinaryWriter writer)
        {
            // save header:
            writer.Write(Width);
            writer.Write(Height);
            writer.Write(Flags);
            writer.Write(ParallaxX);
            writer.Write(ParallaxY);
            writer.Write(ScrollX);
            writer.Write(ScrollY);
            writer.Write(Segments.Count);
            writer.Write(Reflective);
            writer.Write(new byte[3]);
            writer.Write((short)Name.Length);
            writer.Write(Name.ToCharArray());

            // save tiles:
            for (int i = 0, size = Width * Height; i < size; ++i)
                writer.Write(_tiles.Array[i]);

            // save segments:
            foreach (Segment segment in Segments)
                segment.Save(writer);
        }