Dwarrowdelf.TerrainGen.RiverGen.MyTarget.GetIsTarget C# (CSharp) Method

GetIsTarget() public method

public GetIsTarget ( IntVector3 p ) : bool
p IntVector3
return bool
            public bool GetIsTarget(IntVector3 p)
            {
                if (p.X != 0 && p.Y != 0 && p.X != m_terrain.Width - 1 && p.Y != m_terrain.Height - 1)
                    return false;

                return
                    (m_sourceSide == SideEdge.Left && p.X > m_terrain.Width / 2) ||
                    (m_sourceSide == SideEdge.Top && p.Y > m_terrain.Height / 2) ||
                    (m_sourceSide == SideEdge.Right && p.X < m_terrain.Width / 2) ||
                    (m_sourceSide == SideEdge.Bottom && p.Y < m_terrain.Height / 2);
            }