DungeonMasterEngine.DungeonContent.MapDirection.IsPureDirection C# (CSharp) Method

IsPureDirection() public static method

public static IsPureDirection ( Point relativeDirection ) : bool
relativeDirection Point
return bool
        public static bool IsPureDirection(Point relativeDirection) => relativeDirection == new Point(0, 1) ||
                                                                       relativeDirection == new Point(0, -1) ||
                                                                       relativeDirection == new Point(1, 0) ||
                                                                       relativeDirection == new Point(-1, 0);