public PerformAction ( ActionType actionType, Actor actor, object args ) : ActionFeedback[] | ||
actionType | ActionType | |
actor | Actor | |
args | object | |
return | ActionFeedback[] |
public override ActionFeedback[] PerformAction(ActionType actionType, Actor actor, object[] args)
{
if (actionType == ActionType.LOOT)
{
return new ActionFeedback[] { new InterfaceToggleFeedback(InternalActionEnum.OPEN_LOOT, true, new object[1] { this}) };
}
else
{
return base.PerformAction(actionType, actor, args);
}
}