/// <summary>
///
/// </summary>
public void Table_Dispose()
{
lock (lock_fs)
{
if (_fsData != null)
{
_fsData.Dispose();
_fsData = null;
}
if (_fsRollback != null)
{
_fsRollback.Dispose();
_fsRollback = null;
}
if (_fsRollbackHelper != null)
{
_fsRollbackHelper.Dispose();
_fsRollbackHelper = null;
}
}
}