Cyclyc.Framework.CycBackground.Update C# (CSharp) Method

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void
        public override void Update(GameTime gameTime)
        {
            position.X -= scrollSpeed;
            if(ScrollSpeed > 0 && position.X < -VisualWidth)
            {
                position.X += VisualWidth;
            }
            if (ScrollSpeed < 0 && position.X > VisualWidth)
            {
                position.X -= VisualWidth;
            }
            if (blendTimer > 0)
            {
                blendTimer -= (float)gameTime.ElapsedGameTime.TotalSeconds;
            }
            //base.Update(gameTime);
        }