CryEngine.Material.Load C# (CSharp) Method

Load() public static method

public static Load ( string name, bool makeIfNotFound = true, bool nonRemovable = false ) : Material
name string
makeIfNotFound bool
nonRemovable bool
return Material
        public static Material Load(string name, bool makeIfNotFound = true, bool nonRemovable = false)
        {
            var ptr = NativeMaterialMethods.LoadMaterial(name, makeIfNotFound, nonRemovable);

            return TryGet(ptr);
        }