ComponentFactory.Krypton.Toolkit.RenderContext.GetAlignedRectangle C# (CSharp) Method

GetAlignedRectangle() public method

Calculate a rectangle in control coodinates that is aligned for gradient drawing.
public GetAlignedRectangle ( PaletteRectangleAlign align, Rectangle local ) : Rectangle
align PaletteRectangleAlign How to align the gradient.
local System.Drawing.Rectangle Rectangle of the local element.
return System.Drawing.Rectangle
        public Rectangle GetAlignedRectangle(PaletteRectangleAlign align, Rectangle local)
        {
            switch (align)
            {
                case PaletteRectangleAlign.Local:
                    // Gradient should cover just the local view element itself
                    local.Inflate(2, 2);
                    return local;
                case PaletteRectangleAlign.Control:
                    Rectangle clientRect = Rectangle.Empty;
                    if (AlignControl == Control)
                         clientRect = Control.ClientRectangle;
                    else
                        clientRect = Control.RectangleToClient(AlignControl.RectangleToScreen(AlignControl.ClientRectangle));
                    clientRect.Inflate(2, 2);
                    return clientRect;
                case PaletteRectangleAlign.Form:
                    // Gradient should cover the owning control (most likely a Form)
                    Rectangle formRect = Control.RectangleToClient(TopControl.RectangleToScreen(AlignControl.ClientRectangle));
                    formRect.Inflate(2, 2);
                    return formRect;
                case PaletteRectangleAlign.Inherit:
                default:
                    // Should never call this routine with inherit value
                    Debug.Assert(false);
                    throw new ArgumentOutOfRangeException("align");
            }
        }

Usage Example

Example #1
0
        /// <summary>
        /// Perform draw of content using provided memento.
        /// </summary>
        /// <param name="context">Render context.</param>
        /// <param name="displayRect">Display area available for drawing.</param>
        /// <param name="palette">Content palette details.</param>
        /// <param name="memento">Cached values from layout call.</param>
        /// <param name="orientation">Visual orientation of the content.</param>
        /// <param name="state">State associated with rendering.</param>
        /// <param name="composition">Drawing onto a composition element.</param>
        /// <param name="glowing">If composition should glowing be drawn.</param>
        /// <param name="allowFocusRect">Allow drawing of focus rectangle.</param>
        public override void DrawContent(RenderContext context, 
										 Rectangle displayRect,
										 IPaletteContent palette,
										 IDisposable memento,
										 VisualOrientation orientation,
										 PaletteState state,
                                         bool composition,
                                         bool glowing,
                                         bool allowFocusRect)
        {
            Debug.Assert(context != null);
            Debug.Assert(memento != null);
            Debug.Assert(memento is StandardContentMemento);

            // Validate parameter references
            if (context == null) throw new ArgumentNullException("context");
            if (palette == null) throw new ArgumentNullException("palette");

            Debug.Assert(context.Control != null);
            Debug.Assert(!context.Control.IsDisposed);

            // Cast the incoming memento to the correct type
            StandardContentMemento standard = (StandardContentMemento)memento;

            if (standard.DrawImage)
            {
                DrawImageHelper(context,
                                standard.Image,
                                standard.ImageTransparentColor,
                                standard.ImageRect,
                                orientation,
                                palette.GetContentImageEffect(state),
                                palette.GetContentImageColorMap(state),
                                palette.GetContentImageColorTo(state));
            }

            if (standard.DrawShortText)
            {
                using (GraphicsTextHint hint = new GraphicsTextHint(context.Graphics, standard.ShortTextHint))
                {
                    // Get the rectangle to use when dealing with gradients
                    Rectangle gradientRect = context.GetAlignedRectangle(palette.GetContentShortTextColorAlign(state), standard.ShortTextRect);

                    // Use standard helper routine to create appropriate color brush
                    Color color1 = palette.GetContentShortTextColor1(state);
                    PaletteColorStyle colorStyle = palette.GetContentShortTextColorStyle(state);
                    using (Brush colorBrush = CreateColorBrush(gradientRect,
                                                               color1,
                                                               palette.GetContentShortTextColor2(state),
                                                               colorStyle,
                                                               palette.GetContentShortTextColorAngle(state),
                                                               orientation))
                    {
                        if (!AccurateText.DrawString(context.Graphics,
                                                     colorBrush,
                                                     standard.ShortTextRect,
                                                     context.Control.RightToLeft,
                                                     standard.Orientation,
                                                     composition,
                                                     glowing,
                                                     state,
                                                     standard.ShortTextMemento))
                        {
                            // Failed to draw means the font is likely to be invalid, get a fresh font
                            standard.ShortTextMemento.Font = palette.GetContentShortTextNewFont(state);

                            // Try again using the new font
                            AccurateText.DrawString(context.Graphics,
                                                    colorBrush,
                                                    standard.ShortTextRect,
                                                    context.Control.RightToLeft,
                                                    standard.Orientation,
                                                    composition,
                                                    glowing,
                                                    state,
                                                    standard.ShortTextMemento);
                        }
                    }

                    Image shortImage = palette.GetContentShortTextImage(state);
                    PaletteImageStyle shortImageStyle = palette.GetContentShortTextImageStyle(state);

                    // Do we need to draw the image?
                    if (ShouldDrawImage(shortImage))
                    {
                        // Get the rectangle to use when dealing with gradients
                        Rectangle imageRect = context.GetAlignedRectangle(palette.GetContentShortTextImageAlign(state), standard.ShortTextRect);

                        // Use standard helper routine to create appropriate image brush
                        using (Brush imageBrush = CreateImageBrush(imageRect, shortImage, shortImageStyle))
                        {
                            if (!AccurateText.DrawString(context.Graphics,
                                                         imageBrush,
                                                         standard.ShortTextRect,
                                                         context.Control.RightToLeft,
                                                         standard.Orientation,
                                                         composition,
                                                         glowing,
                                                         state,
                                                         standard.ShortTextMemento))
                            {
                                // Failed to draw means the font is likely to be invalid, get a fresh font
                                standard.ShortTextMemento.Font = palette.GetContentShortTextNewFont(state);

                                AccurateText.DrawString(context.Graphics,
                                                        imageBrush,
                                                        standard.ShortTextRect,
                                                        context.Control.RightToLeft,
                                                        standard.Orientation,
                                                        composition,
                                                        glowing,
                                                        state,
                                                        standard.ShortTextMemento);
                            }
                        }
                    }
                }
            }

            if (standard.DrawLongText)
            {
                using (GraphicsTextHint hint = new GraphicsTextHint(context.Graphics, standard.LongTextHint))
                {
                    // Get the rectangle to use when dealing with gradients
                    Rectangle gradientRect = context.GetAlignedRectangle(palette.GetContentLongTextColorAlign(state), standard.LongTextRect);

                    // Use standard helper routine to create appropriate color brush
                    Color color1 = palette.GetContentLongTextColor1(state);
                    PaletteColorStyle colorStyle = palette.GetContentLongTextColorStyle(state);
                    using (Brush colorBrush = CreateColorBrush(gradientRect,
                                                               color1,
                                                               palette.GetContentLongTextColor2(state),
                                                               colorStyle,
                                                               palette.GetContentLongTextColorAngle(state),
                                                               orientation))
                    {
                        if (!AccurateText.DrawString(context.Graphics,
                                                     colorBrush,
                                                     standard.LongTextRect,
                                                     context.Control.RightToLeft,
                                                     standard.Orientation,
                                                     composition,
                                                     glowing,
                                                     state,
                                                     standard.LongTextMemento))
                        {
                            // Failed to draw means the font is likely to be invalid, get a fresh font
                            standard.LongTextMemento.Font = palette.GetContentLongTextNewFont(state);

                            AccurateText.DrawString(context.Graphics,
                                                    colorBrush,
                                                    standard.LongTextRect,
                                                    context.Control.RightToLeft,
                                                    standard.Orientation,
                                                    composition,
                                                    glowing,
                                                    state,
                                                    standard.LongTextMemento);
                        }
                    }

                    Image longImage = palette.GetContentLongTextImage(state);
                    PaletteImageStyle longImageStyle = palette.GetContentLongTextImageStyle(state);

                    // Do we need to draw the image?
                    if (ShouldDrawImage(longImage))
                    {
                        // Get the rectangle to use when dealing with gradients
                        Rectangle imageRect = context.GetAlignedRectangle(palette.GetContentLongTextImageAlign(state), standard.LongTextRect);

                        // Use standard helper routine to create appropriate image brush
                        using (Brush imageBrush = CreateImageBrush(imageRect, longImage, longImageStyle))
                        {
                            if (!AccurateText.DrawString(context.Graphics,
                                                         imageBrush,
                                                         standard.LongTextRect,
                                                         context.Control.RightToLeft,
                                                         standard.Orientation,
                                                         composition,
                                                         glowing,
                                                         state,
                                                         standard.LongTextMemento))
                            {
                                // Failed to draw means the font is likely to be invalid, get a fresh font
                                standard.LongTextMemento.Font = palette.GetContentLongTextNewFont(state);

                                AccurateText.DrawString(context.Graphics,
                                                        imageBrush,
                                                        standard.LongTextRect,
                                                        context.Control.RightToLeft,
                                                        standard.Orientation,
                                                        composition,
                                                        glowing,
                                                        state,
                                                        standard.LongTextMemento);
                            }
                        }
                    }
                }
            }

            // Do we need to show this content has the focus?
            if (allowFocusRect && (palette.GetContentDrawFocus(state) == InheritBool.True))
            {
                // Place the rectangle 1 pixel inside the content display area
                displayRect.Inflate(-1, -1);

                // Use window forms provided helper class for drawing
                ControlPaint.DrawFocusRectangle(context.Graphics, displayRect);
            }
        }
All Usage Examples Of ComponentFactory.Krypton.Toolkit.RenderContext::GetAlignedRectangle