ComponentFactory.Krypton.Ribbon.ViewDrawRibbonGroupTextBox.ViewDrawRibbonGroupTextBox C# (CSharp) Method

ViewDrawRibbonGroupTextBox() public method

Initialize a new instance of the ViewDrawRibbonGroupTextBox class.
public ViewDrawRibbonGroupTextBox ( KryptonRibbon ribbon, KryptonRibbonGroupTextBox ribbonTextBox, NeedPaintHandler needPaint ) : System
ribbon KryptonRibbon Reference to owning ribbon control.
ribbonTextBox KryptonRibbonGroupTextBox Reference to source textbox.
needPaint NeedPaintHandler Delegate for notifying paint requests.
return System
        public ViewDrawRibbonGroupTextBox(KryptonRibbon ribbon,
                                          KryptonRibbonGroupTextBox ribbonTextBox,
                                          NeedPaintHandler needPaint)
        {
            Debug.Assert(ribbon != null);
            Debug.Assert(ribbonTextBox != null);
            Debug.Assert(needPaint != null);

            // Remember incoming references
            _ribbon = ribbon;
            _ribbonTextBox = ribbonTextBox;
            _needPaint = needPaint;
            _currentSize = _ribbonTextBox.ItemSizeCurrent;

            // Hook into the textbox events
            _ribbonTextBox.MouseEnterControl += new EventHandler(OnMouseEnterControl);
            _ribbonTextBox.MouseLeaveControl += new EventHandler(OnMouseLeaveControl);

            // Associate this view with the source component (required for design time selection)
            Component = _ribbonTextBox;

            if (_ribbon.InDesignMode)
            {
                // At design time we need to know when the user right clicks the textbox
                ContextClickController controller = new ContextClickController();
                controller.ContextClick += new MouseEventHandler(OnContextClick);
                MouseController = controller;
            }

            // Create controller needed for handling focus and key tip actions
            _controller = new TextBoxController(_ribbon, _ribbonTextBox, this);
            SourceController = _controller;
            KeyController = _controller;

            // We need to rest visibility of the textbox for each layout cycle
            _ribbon.ViewRibbonManager.LayoutBefore += new EventHandler(OnLayoutAction);
            _ribbon.ViewRibbonManager.LayoutAfter += new EventHandler(OnLayoutAction);

            // Define back reference to view for the text box definition
            _ribbonTextBox.TextBoxView = this;

            // Give paint delegate to textbox so its palette changes are redrawn
            _ribbonTextBox.ViewPaintDelegate = needPaint;

            // Hook into changes in the ribbon custom definition
            _ribbonTextBox.PropertyChanged += new PropertyChangedEventHandler(OnTextBoxPropertyChanged);
        }