private UpdatePositionAndSaturationAndValue ( double positionX, double positionY ) : void | ||
positionX | double | |
positionY | double | |
return | void |
private void UpdatePositionAndSaturationAndValue(double positionX, double positionY)
{
positionX = LimitValue(positionX, ActualWidth);
positionY = LimitValue(positionY, ActualHeight);
m_thumbTransform.X = positionX;
m_thumbTransform.Y = positionY;
Saturation = positionX / ActualWidth;
Value = 1 - positionY / ActualHeight;
UpdateSelectedColor();
}