CoinTimeGame.Entities.Button.Button C# (CSharp) Method

Button() public method

public Button ( CocosSharp.CCLayer layer ) : System
layer CocosSharp.CCLayer
return System
		public Button(CCLayer layer)
		{
			// Give it a default texture, may get changed in ButtonStyle
			sprite = new CCSprite ("ui/buttonup.png");
			sprite.IsAntialiased = false;
			this.AddChild (sprite);

			label = new CCLabel("", "fonts/Aldrich-Regular.ttf", 24, CCLabelFormat.SystemFont);
			label.IsAntialiased = false;
			this.AddChild (label);

			var touchListener = new CCEventListenerTouchAllAtOnce ();
			touchListener.OnTouchesBegan = HandleTouchesBegan;
			layer.AddEventListener (touchListener);

		}