public override Response DoWork(string request)
{
var moveVariantsRequest = JsonConvert.DeserializeObject<MoveVariantsRequest>(request);
var moveVariantsResponse = new MoveVariantsResponse();
var game = Server.Games[moveVariantsRequest.GameID];
var map = new AttackMap(game.Moves);
if (map.SourceBoard[moveVariantsRequest.Cell].Side == game.Turn)
{
moveVariantsResponse.Cells = map.MoveVariants(moveVariantsRequest.Cell);
}
else
{
moveVariantsResponse.Cells = new List<string>();
}
moveVariantsResponse.Status = Statuses.Ok;
return moveVariantsResponse;
}