Castle.CastleConsole.ParsePrimaryCommands C# (CSharp) Method

ParsePrimaryCommands() private method

private ParsePrimaryCommands ( string commands ) : void
commands string
return void
        private void ParsePrimaryCommands(string commands)
        {
            ClearMessages(false);

            Command command = Command.Parse(commands);

            switch(command.Verb)
            {
                case CommandVerb.Inventory:
                    ShowInventory();
                    break;
                case CommandVerb.Look:
                    ProcessLook(command);
                    break;
                case CommandVerb.Take:
                    ProcessTake(command);
                    break;
                case CommandVerb.Drop:
                    ProcessDropItem(command);
                    break;
                case CommandVerb.Drink:
                    ProcessDrink(command);
                    break;
                case CommandVerb.Wear:
                    ProcessWear(command);
                    break;
                case CommandVerb.Read:
                    ProcessRead(command);
                    break;
                case CommandVerb.Wave:
                    ProcessWave(command);
                    break;
                case CommandVerb.Open:
                    ProcessOpen(command);
                    break;
                case CommandVerb.Show:
                    ProcessShow(command);
                    break;
                case CommandVerb.Play:
                    ProcessPlay(command);
                    break;
                case CommandVerb.Quit:
                    ProcessQuit();
                    break;
                case CommandVerb.Room:
                    ShowRoom();
                    break;
                case CommandVerb.Warp:
                    WarpRoom(command);
                    break;
                case CommandVerb.Point:
                    ShowPoint();
                    break;
                default:
                    ShowError();
                    break;
            }
        }