public threadTimer_Elapsed ( object sender, System e ) : void | ||
sender | object | |
e | System | |
return | void |
void threadTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
if (tcp.Connected && !threadRunning)
{
socketThread = new Thread(socketThreadStart);
socketThread.Priority = ThreadPriority.Highest;
socketThread.IsBackground = false;
socketThread.Start();
}
}