Cascade.Behaviors.SpeedDamping.Update C# (CSharp) Method

Update() public method

public Update ( Particle part ) : void
part Particle
return void
        public override void Update(Particle part)
        {
            if (part.Speed.Length() > minSpeed)
            {
                part.Speed += ((part.Speed * damping) - part.Speed) * Global.Speed;
            }
            base.Update(part);
        }
    }