public void Reset()
{
A = ButtonState.Released;
B = ButtonState.Released;
Back = ButtonState.Released;
BigButton = ButtonState.Released;
LeftShoulder = ButtonState.Released;
RightShoulder = ButtonState.Released;
LeftStick = ButtonState.Released;
RightStick = ButtonState.Released;
Start = ButtonState.Released;
Menu = ButtonState.Released;
View = ButtonState.Released;
X = ButtonState.Released;
Y = ButtonState.Released;
DPadLeft = ButtonState.Released;
DPadRight = ButtonState.Released;
DPadUp = ButtonState.Released;
DPadDown = ButtonState.Released;
LeftStickLeft = ButtonState.Released;
LeftStickRight = ButtonState.Released;
LeftStickUp = ButtonState.Released;
LeftStickDown = ButtonState.Released;
RightStickLeft = ButtonState.Released;
RightStickRight = ButtonState.Released;
RightStickDown = ButtonState.Released;
RightStickUp = ButtonState.Released;
RightTrigger = ButtonState.Released;
LeftTrigger = ButtonState.Released;
}