public void StartCommand(CommandContext context, IEnumerable<string> arguments)
{
if (Manager.Users < 3 || Manager.AllUsers.Count(a => a.CanVote) < 2 || Manager.AllUsers.Count(a => a.CanChooseCards) < 2)
{
SendInContext(context, "We don't have enough players!");
return;
}
else if (Manager.CardSets.Sum(a => a.Item1.WhiteCards) == 0 || Manager.CardSets.Sum(a => a.Item1.BlackCards) == 0)
{
SendInContext(context, "Not enough cards to start the game!");
return;
}
Manager.SelectRandomCzar();
Manager.SendToAll("Game is starting...");
Manager.StartState(new ChoosingCards(Manager));
}