private void Open_Game_Load(object sender, EventArgs e)
{
//this.Dock = DockStyle.Fill;
////
if (enable == "0")
{
pb_Play.Visible = false;
pb_EndGame.Visible = false;
lblHint.Visible = false;
}
else
{
pb_Play.Visible = true;
pb_EndGame.Visible = true;
}
GetContestContent();
pb_EndGame.Visible = false;
lblHint.Text = guideline[0].ToString();
}